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Problems with render
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Wave1
Registered User |
Hello every1)) When i trying to render my scene, im getting some kind of flat render, without any light, reflection or shadows. Just a flat surface on every model, like a base grey material. Using Vray with sun and sky setup, no additional light. Any suggestion? Thanks, and sorry for poor english.
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Wave1
Registered User |
Here is an example. |
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e3di
Registered User |
Firstly Shaderlight will not render vray sun and sky. Try adding a spot light or a photometric light. Check you scale, from my experience shaderlight seems to light small scale, ie and object that is 1000 max units doesn't seem to take the light but the same object at 100 units will. Hope this helps a bit. |
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DrShaderlight
Moderator |
Hi Wave1 e3di is right - Shaderlight only supports native 3ds Max lights so is reverting to default settings because it does not recognise the Vray lights, materials etc in your scene. For a full list of 3ds Max lights, textures and materials that are supported by Shaderlight please take a look at online help section http://www.artvps.com/media/onlinehelp/index.html?3dsmaxmaterialsupport.htm http://www.artvps.com/media/onlinehelp/index.html?3dsmaxtexturesupport.htm http://www.artvps.com/media/onlinehelp/index.html?3dsmaxlightsupport.htm |
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Wave1
Registered User |
Thanks for answers mates. Will try check it out. |

