Does Shaderlight Support All 64 Cores in AMD Threadripper CPU?

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Will Shaderlight utilize all 64 cores and 128 threads under Windows 10 Pro? I am considering setting up a render-specific PC for offloading rendering tasks from my 2019 Mac Pro. The Mac Pro is Intel Xeon 16 core which does utilize all cores and 32 threads.


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There’s nothing intentional in Shaderlight to limit the number of cores it will utilise, but we don’t have a Threadripper here for testing, so we can’t be sure that there isn’t some other limiting factor that would prevent Shaderlight from using all of the cores.

We would certainly be interested in hearing about your experience if you do go ahead with it.

I’m sorry I can’t provide a more definitive answer.

Shaderlight support