Shaderlight 2019 (7.1.2) Release Notes

Total Posts: 290

Fix an issue that made transparent objects more transparent than intended

Shaderlight 7.1.0 introduced a bug that made the volume attenuation of Shaderlight’s ‘Transparent’ materials other than ‘Thin Glass’ much lower than expected, which resulted in objects with those materials appearing more transparent than they should have. This bug has been fixed.