SL_Ball_24

 Manual Exposure

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When the Auto Exposure box is unchecked, Shaderlight uses a manual exposure mode. In this mode Shaderlight uses the Exposure +/- value to control the exposure of the image. When you make changes to the scene the exposure remains fixed. For example, if you add a new light, then the image will get brighter. If it's too bright, reduce the Exposure +/- value to correct it.

 

SUexposureManualOneLamp

SUexposureManualTwoLamp

SUexposureManualTwoLampAdjust

Manual Exposure +5.5

Manual Exposure +5.5

Manual Exposure +5.1

 

Tip: when using manual exposure, an Exposure +/- value of 0.0 will be broadly correct for a sunlit scene. If you are using artificial lights only, you may have to increase the manual exposure value to +4 or above, as artificial lights are significantly less bright than the sun

 


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