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 Update

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The Update drop down controls how Shaderlight tracks changes to your scene in SketchUp. You can control when and how Shaderlight updates.

 

macShaderlightExporterAutoUpdate

 

There are three modes: Auto, On Demand and Single (Tiled):

 

Auto Shaderlight updates whenever you make a change in SketchUp. If you switch to Auto update from one of the other modes, you will need to click the Start Render button to begin rendering in Auto mode.

 

On Demand – Shaderlight only updates when you click the Start Render button in the SketchUp toolbar. With this setting you can make changes in SketchUp and only get an update in Shaderlight when you want to. Changing Update from Auto to On Demand once a render has started will cut the connection between SketchUp and Shaderlight. Shaderlight will finish the image it is rendering, but will no longer follow your changes in SketchUp unless you click the Start Render button.

 

Single (Tiled) – In this mode, Shaderlight does not update when you make changes and, more importantly, it renders the scene as a series of tiles. This mode uses a lot less memory than the Auto and On Demand modes and is used to render high quality high resolution images.

 

Tip: If you have a computer with only a small amount of RAM, then you may not be able to render interactively (Auto/On Demand) at high resolutions or high quality. Single (Tiled) update mode uses a lot less RAM and will ensure you can render any scene

 


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