Shaderlight

System requirements

What you need to get started

 

Before installing Shaderlight, take a look at our minimum and recommended system requirements. Shaderlight has been designed to work with both SketchUp Make and SketchUp Pro.

Minimum

  • Windows 8.1 or Mac OS X 10.9 or later
  • 2 GB RAM
  • SketchUp 2013
  • Internet Explorer 8 or above is required on Windows platforms

Recommended

  • 8 GB RAM (If you are rendering larger resolution images you will benefit from more RAM, especially if you are working in Auto Update mode. Single (Tiled) mode uses a lot less memory and can be used to render high quality high resolution images)
  • 2GHz+ quad-core processor 
  • SketchUp 2014 or later

Some things to consider

  • Shaderlight will make full use of a multi-core processor and will use all cores of all CPUs.
  • Shaderlight won’t use the GPU for rendering. SketchUp can use the GPU for its own display, so interactions in SketchUp might benefit.
  • Any given render will require a certain amount of RAM, and having more will not improve render times. Having less than that amount will dramatically increase render times as memory is swapped on and off the hard drive. Unfortunately, it’s very difficult to predict the amount of RAM needed in advance. In our experience, 8GB is enough for most small-medium complexity scenes at resolutions below 1920x1080. 16GB is enough for more complex scenes at 1920x1080.  As it’s difficult to know beforehand how much RAM you’ll need, it’s worth planning an upgrade path for your future needs.

For more information on getting the most from your Shaderlight renders, take a look at our tutorial videos, visit our online help or why not start a discussion in our forum.