Shaderlight

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  • Shaderlight Ltd release second update to Shaderlight 2018

    Shaderlight Ltd, the developers of Shaderlight for SketchUp, the popular rendering plugin for Trimble SketchUp, are pleased to announce the release of a second free update to Shaderlight 2018. The new release, Shaderlight 2018 (v6.2), includes a number of feature enhancements that improve the usability of Shaderlight.


  • Shaderlight announces an update to Shaderlight 2018

    Shaderlight Ltd, the developers of Shaderlight for SketchUp, the popular rendering plugin for Trimble SketchUp, are pleased to announce the release of an update to Shaderlight 2018.
    The new release, Shaderlight 2018 (v6.1), will enable users to produce beautiful soft shadows when rendering scenes illuminated with IES data.

  • Shaderlight 2018 released today

    Shaderlight Ltd, the developers of the popular rendering plugin for Trimble SketchUp, are pleased to announce the release of Shaderlight 2018. The new release fully supports the latest update to SketchUp also released today.

Chairs falling from the sky in a city street

Shaderlight v2.1.5 released

24 May 2012

ArtVPS is pleased to announce that a new version of Shaderlight for SketchUp is available to download.

Version 2.1.5 is a maintenance patch release for a number of improvements and bug fixes.

Please see below for details:

* Improved license activation software

* Changed default settings so that Physical Sky is the default lighting environment and resolution is set to 720 x 405

* Improved animation rendering performance

* Glowing glass now uses the material's diffuse colour for self-illumination

* Bump maps now work with transparent materials

* The background is now blurred by frosted glass objects

* Material previews now update correctly when the user account has an '&' in its name

* Pixellation is no longer visible when zooming in close to a bump-mapped surface

* Improved the quality of reflections seen in transparent materials, which could sometimes appear noisy

* Extra frames are no longer rendered at the end of an animation when the final scene is not included in the animation

* Improved bump map quality for brushed metal materials

* Improved the behaviour of auto-exposure when rotating the camera with Physical Sky or a custom or preset IBL selected.

* Improved the behaviour of auto-exposure when zooming out a long way, so that the model is barely visible.


 

The update is available now and can be downloaded here: http://www.artvps.com/index.php/downloads/upgrade_shaderlight/

We hope you will find this release to be beneficial to your rendering needs.